Development Update 4

A lot has been going on lately. We had a boot at the Reboot Develop 2017 in the beatiful city of Dubrovnik, where we received a lot of valuable feedback from the experts in the games industry. We learnt a lot on the conference from talks by Tim Cain (Fallout, Pillar’s of Eternity, South Park game), Johnathan Blow (Braid), Johan Sjoberg (City Skylines, Pillar of Eternity) … We also met with a lot of fellow Indie developers.

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The Greenlight is still in progress but we received a lot of very positive comments. As a side effect, we are very happy to announce that MANY people have signed up for the closed beta testing. We are thus preparing a stable version and are actively testing the servers. We estimate that the second round of closed beta keys will be given in 1-2 weeks.

Apart from that, we already tested the game with the first round of closed beta participants. We were finally able to test proper 3v3 and are taking their feedback to make Templar feel more like a tank by changing some masteries. A lot of work has also been done on the server stability, matchmaking and some other minor visual changes.

 

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